In “Computer Science”, students learn the fundamentals of computing – hardware, programming and control technology – through building their own computer.

They will learn to set up and use a Raspberry Pi and control a range of devices such as sensors, motors and displays, and then apply that learning in a range of real-life scenarios.

Their pathway to programming starts with Scratch, and then moves onto Python.

Science Technology Engineering Maths
Electronics Computing hardware System design Algebra
Computation Python, Scratch Power Random numbers
Computer Science Operating System Interfaces Counting loops
Semi-conductors IP address Integrated Circuit Boards Properties of a circle
Analog & Digital GPIO Wiring Binary
Waves Internet Protocols Breadboarding Logic

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s